Somewhere between the research readout and the polished wireframe, insight tends to vanish. Teams gather rich understanding of their users, then jump straight to the concrete layer — the wires, the surface, the pixels — and the deeper thinking quietly falls out of the work. I've watched it happen across teams and organizations, and I've come to see it as one of the most expensive habits in modern product design.
I built the Insight Infused Wireframe Kit as a direct response. It's a free, downloadable toolkit that ties research insight to the wireframes themselves, so the reasoning behind a design stays visible to everyone who touches it. The idea is simple but stubbornly important: don't just show what the design is — show why it is that way, right there in the artifact the team argues over every day.
Explore it: Interactive preview · Download the Adobe XD kit

Toolkit inspiration from Jesse Jame's Garrett's article: "I helped pioneer UX design..."

Garrett's Elements framework has shaped my practice for years, and it's long been required reading for the people I lead. It maps how a product moves from the abstract — strategy and user needs — to the concrete surface people actually see. The whole point is that each layer should inform the next.
What I keep seeing instead is teams sprinting straight to the surface. Agile pressure rewards visible progress, so wires appear fast and iteration keeps moving — but the insight from research never makes it into those wires. Jesse James Garrett named this drift himself, warning that product design has become "increasingly less insight-driven," challenging teams less and less to reach for deeper, subtler user needs. His words echoed a restlessness I'd felt for a long time.
There's a deeper root, too. Most training venues never teach designers and design researchers how to actually work together. They graduate into the same rooms speaking different languages, and the handoff between them leaks value every time. Archer's argument stayed with me here: there is "a designerly way of thinking and communicating" that is different from scientific inquiry yet just as powerful for the problems design tackles. When teams skip past it, they don't just lose polish — they lose a whole mode of reasoning.
The challenge, then, wasn't a missing feature or a bad wireframe. It was a structural disconnect between the insight teams generate and the artifacts they build — and no shared, practical way to bridge it.
I decided the fix had to live where the friction actually happens: inside the wireframe itself. Lectures about "being more insight-driven" don't change behavior. A tool that makes insight impossible to ignore does.
Infuse the insight into the artifact. The kit's core idea is to embed the reasoning that drove a design decision directly into the wires. Instead of insight sitting in a research deck no one reopens, it rides along with the design — visible to product managers, engineers, and stakeholders as they debate scope and tradeoffs.
Connect the strategy layer to the surface layer. Came out of a Design Thinking workshop with a strong to-be journey map? The kit lets you tie it straight to the wires. If something later gets cut from scope, the connection makes the cost obvious — the team can see it's undoing the very thinking the workshop produced, not just trimming a screen.
Protect what users told you matters. When research surfaces a genuine must-have, the kit's insight overlay calls it out right in the design. That single move changes prioritization conversations, because the evidence travels with the feature instead of getting lost in a backlog.
Make it public and free. I published the kit for anyone to use — Adobe XD users can download it directly, and non-XD users can walk through the concepts in an interactive preview and adapt the ideas to their own tools. Keeping it open was deliberate. A tool that stays inside one team fixes one team. A tool the field can pick up starts to shift the practice.
Building and sharing this kit sharpened convictions that guide how I lead design and research organizations.
This work reflects how I lead. I pay attention to the systemic habits everyone tolerates — here, a whole field drifting toward polish and away from insight — and I build durable, practical responses rather than just naming the problem. Spotting the pattern is easy. Putting a tool in people's hands that changes how they work is the harder, more useful act.
The kit won't single-handedly end the disquiet Garrett describes, and I never pretended it would. What it does is offer a concrete provocation: a way to keep research and design honest to each other, and to keep the "why" attached to the "what" all the way through execution. That's the kind of contribution I want to make as a leader — not only inside my own teams, but out in the field where the standards of the craft get set.
My conviction is simple. The value of design lives in the thinking behind it, and that thinking is fragile. My job is to protect it — to give designers and researchers a shared language, build the tools that keep insight visible, and make sure the strategy we work so hard to uncover actually reaches the people we're building for.
Use this kit to infuse insights into your interdisciplinary vision and wireframes.
AdobeXD_Design_Research_Kit_KimberlyDunwoodyv_1_1 (zip)
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